More To Come!!

  Pangaea will be a robust and feature filled game engine built using Allegro ( It will be in the vein of Neverwinter Nights, complete with map editor/world builder, but using a 2D sprites-based engine like Chrono Trigger. We also plan on releasing an easily-scriptable engine, with the C++ core, able to interperet Python modules. Hopefully this will make it easy for anyone with just a simple amount of programming expertise to use.
We are always looking for people with ideas or even to help code. Mainly we need lots of bitmaps to ship the engine with a nice set of graphics right off the bat.

Click the logo and links below to view the Sourceforge project pages. project page
Current Project Files